Sanguine talisman

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File:Vampire talisman.png A sanguine talisman is a talisman that changes you into Vampire Form.

Useful Info

When eVoked, a sanguine talisman turns you into Vampire, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Vampire Form has the following effects:

Combat Bonuses

  • Unarmed Combat: 3 base damage (no boost).
  • Stab attacks as well as all melee attacks made at 50% hp or lower heal you (the chance scales with Shapeshifting).
  • Killing living or demonic beings with a stab attack can turn them into vampiric thralls. Thralls are quickly decaying undead, which have a vampiric bite attack, and, if they had spells, Vampiric Draining. You can have only one thrall at a time.

Resistances

  • Part-living and part-undead: The form gives you some undead resistances and makes you vulnerable to Dispel Undead and holy wrath, but you can still be affected by poison.

Restrictions

  • Cannot regenerate health when monsters are visible.

Improved Bat Form:

  • You have an XP-rechargeable ability that lets you instantly turn into a bat and surrounds you in clouds of bats.
  • The clouds deal damage to non-undead and put monsters into sleep.
  • You get a big EV bonus, which the regular bat form doesn't have.

Additionally, the form gives you a Stealth bonus.

Bat Swarm Form Gargoyle
File:Bat swarm.png File:Bat swarm gargoyle.png


Vampire Form has a minimum of 17 Shapeshifting skill, below which you get an HP penalty, and the contamination effect scales down. It has a maximum skill of 25; further skill has no further impact.

Strategy

Armataur Djinn Felid Gargoyle Humanoid Naga Octopode Tengu
File:Vampire form armataur.png File:Vampire form djinn.png File:Vampire form felid.png File:Vampire form gargoyle.png File:Vampire form humanoid.png File:Vampire form naga.png File:Vampire form octopode.png File:Vampire form tengu.png

History

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  • Sanguine talismans were added in 0.33.

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