Shields (skill)

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Template:Version032 This page is about the skill. For general information see Shields.

The Shields skill denotes how effective your character is at blocking melee or ranged attacks with shields. A higher Shields skill raises your SH score and decreases the penalties to your EV, spellcasting, and attack speed. At 27 skill, all penalties will be removed.

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Useful Info

Shields skill will:

  • Give a bonus to SH from physical shields. Bonus equals 2.5% * (Base_SH) + 0.19 SH per level.
  • Reduce shield encumbrance penalties at a linear rate. At 0 skill, you'll get 100% penalties. At 27 skill, you'll get 0% penalties.

History

  • Prior to 0.31, the first 3 levels of Shields gave an extra +0.19 SH/level. (The extra SH from these levels is now given by default.)
  • Prior to 0.28, shield penalty formulas were different, completely negated at certain Shields skill thresholds. The skill also reduced the shield accuracy penalty.
  • Prior to 0.16, the Shining One's Divine Shield benefited from Shields skill.
  • Prior to 0.15, you had to be wearing a shield to train the skill.
  • Prior to 0.12, Condensation Shield spell was affected by Shields skill.
  • Prior to 0.7, wearing shields didn't reduce attack speed.

Template:Skills