Minotaur
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Innate Abilities
- Horns 2: Minotaurs get a secondary melee attack from their horns, but cannot wear helmets.
- Minotaurs instinctively counterattack foes in melee with a headbutt (using their Horns) with an
XL + 22.5% chance. This equates to roughly 25% at XL2 and 50% at XL27.
Minotaurs have a base Strength of 12, Intelligence of 5 and Dexterity of 5 (before Background modifiers). They have -1 to their base magic points.
Preferred Backgrounds
Level Bonuses
- +1 strength or dexterity (equal chance) every 4th level.
- 10% more HP than average.
- +3 willpower per level.
Starting Skills and Equipment
Minotaurs start with the skills and equipment listed for their background, with these exceptions:
Difficulty of Play
Minotaurs are incredible at physical (melee & ranged) combat. They have a wide assortment of strengths: their actual strength, skill aptitudes, their HP, and automatic Horn attacks. Combined, they make the Minotaur one of the strongest and most durable species in the game, without the armour restrictions or skill deficiencies of a Troll or Oni.
The Minotaur playstyle fits right at home with Trog or Okawaru as their god, simple but strong god choices. However, they are by no means limited to just those two. Picking any of their recommended backgrounds will make use of all of the Minotaur's strengths.