0.7.0
(Redirected from 0.7)
Template:Oldversion 0.7.0 is an old version of Dungeon Crawl Stone Stoup, released on July 24, 2010.
Release notes
Stone Soup 0.7 (20100724)
Balance fixes
- Monster double actions due to energy randomisation always include a move.
- Greatly accelerate armour training when armour is heavy relative to skill.
- Make heavy armour guaranteed damage reduction percentage independent of armour skill.
- Heavy armour doesn't affect weapon speed anymore.
- Shields reduce attack speed.
- Nagas and worshippers of Cheibriados don't suffer from as much hunger.
Unsorted
- New mini-game, Dungeon Sprint.
- New tutorial, old tutorial is now a hints mode.
- Aptitudes now on a scale +5 to -5.
- Track the source of poison for death messages.
- Magic mapping and Lugonu's self-banishment now work in Pandemonium.
- Ghouls can no longer starve; they just rot faster.
Interface
- New starting menus, mouse-operable in tiles builds.
- New tiles monster list tab.
- Swap water and disturbance glyphs ('~' and '{').
- Show effective weapon speed in '@' character info.
- Player body size is now described on the "A" screen.
Game
- Walls in the Slime Pits are acidic.
- Changed shop distribution between branches.
- Removed instant stat death.
- Monster silence.
- Monster halos.
- New demonspawn mutations.
- Make Shoals monsters generate on land.
- Reduced missile enchantment effect on mulching.
- New maps.
- Fix old player ghost speech, and add player ghost speech fitting the ghost.
- Monster equipment can be corroded by acid.
- Lost stats are now recovered one point at a time.
- Magic contamination effects are more than twice as harsh.
- The Abyss may now include hand-made structures.
Gods
- Zin no longer objects to deaths of non-sentient allies, and takes collateral kills of unclean and chaotic monsters.
- Zin has a new power: Imprison.
- Elyvilon's Divine Vigour scales better in terms of power.
- Yredelemnul no longer gifts vampires.
- Sif Muna's piety is no longer unfair to skilled species.
- Nemelex no longer takes gold sacrifices.
- Fedhas can now evolve ballistomycetes into hyperactive ballistomycetes.
- Jiyva now gives the player conservation and unique slime-related mutations, and produces temporary friendly slimes instead of permanent neutral ones via the royal jelly effect.
Items
- Scrolls of holy word do more damage to susceptible monsters.
- Blowguns no longer show damage, as they do none; accordingly, scrolls of enchant weapon II no longer work on them.
- Flame- and frost-branded darts no longer always mulch, and the steel brand is properly applied for thrown weapons.
- Demon tridents can be blessed by TSO.
Backgrounds
- Thieves and Death Knights are no more.
- Warpers receive darts of dispersal.
Monsters
- Anacondas are now amphibious.
- Skeletal dragons are renamed to bone dragons.
- Manes are now iron imps, with stat tweaks.
- Imps lose see invisible while shadow imps gain it, and white imps resist poison but are vulnerable to fire.
- (Very) ugly things are no longer amphibious.
- Glyph change for demonic crawlers.
- Orange demons' poison can now drain any stat.
- Hell hounds, hell hogs and demonic crawlers now leave corpses.
- Hell knights have more HP and do more damage.
- Blink frogs have phase shift.
- New monsters: elephant, dire elephant, hellephant, spriggan, spriggan druid, spriggan firefly rider.
- New unique: Grinder the shadow imp.
- Wayne is now capable of laying a major smackdown.
- Archer variation of statue added.
Spells
- Call Imp is now level 2, takes spell power into account, and can summon iron imps.
- Call Canine Familiar replaces Summon Elemental in the book of Callings, and is removed from the book of Summonings.
- Summon Ugly Thing summons very ugly things less often at high power.
- Invisibility no longer works on glowing monsters.
- Extension only extends spells that you know.
- Death's Door only blocks healing, paralysis only for Revivification.
- Summon Ugly Things is level 6, Haunt is level 7.
Technical
- LOS and areas recalculated on-demand.
- Asserts are enabled by default.
- Abstract tiles code from SDL and OpenGL.
- Cleaned up game selection code.