0.3.0

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Template:Oldversion 0.3.0 is an old version of Dungeon Crawl Stone Soup, released on October 31, 2007.

Release notes

Stone Soup 0.3.0 (20071031)

Disclaimer: These are merely the highlights, not an exhaustive list of changes.

Characters

  • Removed Hill Dwarf and Elf species.
  • Demigods lose fast metabolism, get better stat gain.
  • Kenku can kick with their talon feet, and can fly faster than normal when lightly burdened.
  • Kenku and merfolk get an evasion bonus when in their element.
  • Demonspawn get a bonus with demonic weapons.

Gods

  • New god: Beogh, god of Orcs.
  • Changed gods: Nemelex, Xom, Lugonu, Trog, Elyvilon, Okawaru.
  • No need to pray to dedicate kills.
  • Nemelexites no longer need a portable altar in order to sacrifice objects.
  • Nemelexites are granted various deck manipulation abilites as they gain piety.
  • [1761974] Trog gets a Burn Books ability.
  • [1754125] Trog's Hand and Brothers in Arms replace Might and Haste.
  • Elyvilon: Destroy Weapon ability replaces weapon sacrifices.
  • Okawaru loses Minor Healing.
  • Gods won't accept sacrifices of rotten corpses.
  • Good gods no longer punish for unintended draining.
  • Different messages now indicate piety gain for offered items.

Items

  • New missiles: javelins, sling bullets and throwing nets.
  • Throwing weapons may be generated with the "returning" brand.
  • [1756363] New potion: potion of resistance.
  • [1744612] Introduced weapons of returning.
  • [1789869] Items which the player sees a monster use become identified if they have an obvious effect.
  • Artefact jewellery doesn't auto-id anymore, instead "obvious" changes and abilities give a message.
  • [1768865] Added inscription prompt when viewing items.
  • Viewing via inventory listing won't leave the inventory.
  • [1735752] Autoinscribe wands with zap count.
  • Added autoinscriptions for items used by monsters.
  • Warning inscriptions now actually work for all advertised commands ([1795568] !r now prevents scrolls from being read.)
  • [1793698] In the item selection menu, pressing "." will toggle the selection of the item after the previously selected item.
  • [1783003] More menu sorting methods, and fixed jewellery sorting bug.
  • Book shops are less likely to stock duplicate copies.
  • [1746014] Added command to cycle through ammunition when 'f'iring.

Monsters

  • Abominations created by Twisted Resurrection now count as undead.
  • Increased spawning rate after picking up the Orb.
  • Berserked monsters attack nearby enemies and ignore ally commands.
  • Monsters confused by you that kill themselves or others now give xp.
  • [1779770] Monsters taking stairs are created according to stair destination.
  • Monster descriptions are shorter when looking at them with 'x' and targeting.
  • Unflasked efreets are permanent.
  • Mummy priests and greater mummies now have high intelligence.

Levels

  • Added portal vaults, specifically bazaars.
  • Labyrinths look much different now.
  • Changed rock stairs to escape hatches.
  • New trap type: net trap.
  • Added several new vault maps.
  • Monster generation rate in the Vestibule drops with time spent in the Vestibule.
  • Fixed sealed rooms being generated in the Vaults.

Interface

  • [1772497] runrest_ignore_monster can be used to ignore distant mosters when running, resting or exploring.
  • Filter talk and sound channels from interrupting resting
  • Filter information from examining your surroundings from message history
  • Three new informational-only hunger states: near starving, very hungry and very full.
  • Added pickup.lua for smarter autopickup
  • Added trap_item_brand for traps hidden by items
  • Added visible beam path for targetting
  • Added warning when trying to fight wielding a non-weapon
  • Interlevel travel also allows travelling to entrances of branches
  • Polearms can be used to attack monsters submerged in shallow water using Ctrl+direction when adjacent.
  • Added support for Unicode glyphs in Unix.
  • Large viewport support for terminals larger than 80x24 if the view_max_width and view_max_height options are set.
  • Quit prompt needs "Yes" to confirm.

Miscellaneous

  • Crawl needs Lua - Lua 5.1 sources are included with the Crawl sources.
  • Monster, spell and feature descriptions and monster dialogue are now loaded from text files.
  • [1777426] Explosions can no longer pass through walls.
  • Invisibility is more useful.
  • User Lua scripts now have limits on CPU usage and memory use and are safer to use on public servers.
  • Fixed DOS glitches.
  • Game time reported by Crawl clamps time-per-move at 5 minutes.
  • More fixes for Crawl to play well with dgamelaunch.